|
|||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
Interface Summary | |
State | A State in a StateMachine. |
Class Summary | |
StateMachine | A (Deterministic) Finite State Machine (FSM) contains: |
StateMachineValidator | (Deterministic) Finite State Machine (FSM) rules: |
StateMachineViolation | Represents a violation of a StateMachine principle as discovered
through use of the StateMachineValidator . |
TransitionCondition | Failure if negative, success otherwise. |
TransitionTable | Holds both the states(to,from) and the transitionConditions. |
Exception Summary | |
TransitionConditionException |
|
|||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |