JavaTM 2 Platform
Std. Ed. v1.4.1

Uses of Class
javax.sound.sampled.LineUnavailableException

Packages that use LineUnavailableException
javax.sound.sampled Provides interfaces and classes for capture, processing, and playback of sampled audio data. 
 

Uses of LineUnavailableException in javax.sound.sampled
 

Methods in javax.sound.sampled that throw LineUnavailableException
 void SourceDataLine.open(AudioFormat format, int bufferSize)
          Opens the line with the specified format and suggested buffer size, causing the line to acquire any required system resources and become operational.
 void SourceDataLine.open(AudioFormat format)
          Opens the line with the specified format, causing the line to acquire any required system resources and become operational.
 Line Mixer.getLine(Line.Info info)
          Obtains a line that is available for use and that matches the description in the specified Line.Info object.
static Line AudioSystem.getLine(Line.Info info)
          Obtains a line that matches the description in the specified Line.Info object.
 void TargetDataLine.open(AudioFormat format, int bufferSize)
          Opens the line with the specified format and requested buffer size, causing the line to acquire any required system resources and become operational.
 void TargetDataLine.open(AudioFormat format)
          Opens the line with the specified format, causing the line to acquire any required system resources and become operational.
 void Line.open()
          Opens the line, indicating that it should acquire any required system resources and become operational.
 void Clip.open(AudioFormat format, byte[] data, int offset, int bufferSize)
          Opens the clip, meaning that it should acquire any required system resources and become operational.
 void Clip.open(AudioInputStream stream)
          Opens the clip with the format and audio data present in the provided audio input stream.
 


JavaTM 2 Platform
Std. Ed. v1.4.1

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For further API reference and developer documentation, see Java 2 SDK SE Developer Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.

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